Category: GM Advice
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Mechanical Dissonance and Rule #0
I often struggle to balance my desire for a narrative focused gaming experience, and the grand desire to have solid mechanical backing of that narrative. In my head, in the loftiest of my dreams, I see a game that I run in which i simply sit down, players describe their characters and at any given…
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Examining Dice Rolls
There are two seemingly conflicting schools of thought that exist in the TTRPG gaming space. One side posits that adventurers should be mostly capable individuals, after all if they weren’t they wouldn’t make it very far. With that in mind it is believed that a thief attempting to pick a lock should succeed at picking…
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Finding a Focus
Growing as a GM is a difficult thing to do. Running TTRPG’s is a multifaceted skill set that has no immediate path to perfection, and that can be fairly frustrating. Even as an experienced GM I find myself wishing that study could help improve the way I run my games, but while consuming advice &…